Intermediate Gameplay Software Engineer

Blackbird Interactive

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Vancouver
Salary not disclosed
full-time
mid
Posted April 8, 2026
via Remote OK

About This Role

We're looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required. Please mention the word **EXTOL** and tag RNjcuMjU0LjE2OC40Mw== when applying to show you read the job post completely (#RNjcuMjU0LjE2OC40Mw==). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.

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